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Luis Peña
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Conference Paper
Peña, L.
,
J. M. Peña
,
S. Ossowski
, and
J. A. Sánchez
,
"
EEP – A lightweight emotional model: Application to RPG video game characters
",
IEEE Computational Intelligence in Games 2011
, 08/2011.
Abstract
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Peña, L.
,
J. - M. Peña
,
S. Ossowski
, and
P. Herrero
,
"
Evolving Q-Learners for Stochastic Games (Extended)
",
Congreso Español sobre Metaheurísticas, Algoritmos Evolutivos y Bioinspirados, MAEB'2010
, Valencia, 09/2010.
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Peña, L.
,
J. M. Peña
,
S. Ossowski
, and
S. M. Lucas
,
"
Learning and evolving combat game controllers
",
IEEE Conference on Computational Intelligence and Games
, no. 2012, Granada Spain, 2012.
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Peña, L.
,
A. LaTorre
,
J. - M. Peña
, and
S. Ossowski
,
"
Tentative Exploration on Reinforcement Learning Algorithms for Stochastic Rewards
",
HAIS
, pp. 336-343, 2009.
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Peña, L.
,
S. Ossowski
, and
J. - M. Peña
,
"
vBattle: A new framework to simulate medium-scale battles in individual-per-individual basis
",
Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on
, pp. 61-68, Sept., 2009.
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Peña, L.
,
J. - M. Peña
,
S. Ossowski
, and
P. Herrero
,
"
WereWoLF: Evolving Q-Learning for Stochastic Games
",
World Automation Congress, WAC
, Kobe, IEEE, 10/2010.
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Conference Proceedings
Peña, L.
,
J. M. Peña
, and
S. Ossowski
,
"
Representing Emotion and Mood States for Virtual Agents
",
MATES 2011
, vol. 6973, Berlin, Springer-Verlag Berlin Heidelberg, pp. 181-188, 09/2011.
Abstract
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